In order to take the course of Interactive Systems Design it is recommended that the student has passed the course of Human-Computer Interaction I (third year). As it is a fourth year subject, the practices and problems that will be carried out presuppose some basic computer knowledge as far as programming and modeling is concerned.
Subject: Specific Technology "Computación"
7th Semester (1st of the 4th year)
Methodologies and techniques for the design of interactive systems. Collection and specification of interaction requirements. Conceptual modeling of the interactive system. Design of prototypes. Design documentation. Development and evaluation of the interactive system.
This subject is integrated into the Computer Specific Technology subject of the curriculum and serves as a foundation and complement to the subjects of that specific technology.
The constant emergence of new interaction devices and paradigms are changing the way systems interact and opening new domains of computer application that require careful interaction design. The competences acquired in this subject will allow the student to develop a series of fundamental capacities for the profession of Computer Science Engineer, when knowing better the operation of the interactive systems, their types, the methodologies and design techniques or the methods used for their evaluation.
The student of Interactive Systems Design, will develop a series of fundamental skills for his profession by knowing better the functioning of interactive systems, their types or design methodologies and techniques. In addition, they will be able to develop systems of a higher quality since aspects that improve their quality are considered such as usability, accessibility or prototyping, which can help the end user or the client actively participate in the product to be implemented.
|CM06||Ability to develop and assess interactive systems, and present complex information and its application in the solution of problems with the design of person-computer interaction.|
|INS05||Argumentative skills to logically justify and explain decisions and opinions.|
|Course learning outcomes|
|Development of prototypes of software applications and, especially, graphical user interfaces, based on previous designs of interaction and collaboration.|
|Application of the main methods and techniques for gathering requirements and modeling related to the interactive and collaborative aspects of software applications.|
|Knowledge of what a programming language consists of and an integrated vision of the functioning and structure of a language processor.|
New interaction paradigms en areas such as Ubiquitous Computing, Ambient Intelligence, Ambient Assisted Living, Internet of Things, Urban areas, etc.
Explicit, implicit & embedded interactions. Context and Context Awareness
Mobile Computing and m-Health
|Training Activity||Methodology||Related Competences||ECTS||Hours||As||Com||Description|
|Class Attendance (theory) [ON-SITE]||Lectures||CM06||0.6||15||N||N||Teaching of the subject matter by lecturer (MAG)|
|Progress test [ON-SITE]||Assessment tests||CM06 INS05 SIS01||0.1||2.5||Y||N||Progress test 1 of the first third of the syllabus of the subject (EVA)|
|Progress test [ON-SITE]||Assessment tests||CM06 INS05 SIS01||0.1||2.5||Y||N||Progress test 2 of the two first thirds of the syllabus of the subject (EVA)|
|Progress test [ON-SITE]||Assessment tests||CM06 INS05 SIS01||0.1||2.5||Y||N||Progress test 3 of the complete syllabus of the subject (EVA)|
|Writing of reports or projects [OFF-SITE]||Self-study||CM06 SIS01 SIS03||0.9||22.5||Y||N||Preparation of essays on topics proposed by lecturer (RES)|
|Laboratory practice or sessions [ON-SITE]||Practical or hands-on activities||CM06 SIS03||0.72||18||N||N||Realization of practicals in laboratory /computing room (LAB)|
|Study and Exam Preparation [OFF-SITE]||Self-study||CM06 SIS01 SIS03||1.8||45||N||N||Self-study (EST)|
|Practicum and practical activities report writing or preparation [OFF-SITE]||Projects based learning||CM06 SIS03||0.9||22.5||Y||Y||Lab practical preparation (PLAB)|
|Individual tutoring sessions [ON-SITE]||Collaborative on line international learning (COIL)||CM06 INS05 SIS01||0.18||4.5||N||N||Individual or small group tutoring in lecturer¿s office, classroom or laboratory (TUT)|
|Problem solving and/or case studies [ON-SITE]||Problem solving and exercises||CM06 SIS01||0.6||15||N||N||Worked example problems and cases resolution by the lecturer and the students (PRO)|
|Total credits of in-class work: 2.4||Total class time hours: 60|
|Total credits of out of class work: 3.6||Total hours of out of class work: 90|
As: Assessable training activity Com: Training activity of compulsory overcoming (It will be essential to overcome both continuous and non-continuous assessment).
|Evaluation System||Continuous assessment||Non-continuous evaluation *||Description|
|Progress Tests||7.50%||0.00%||Progress test 1. Non-compulsory activity that can be retaken (rescheduling). To be carried out at the end of the first third of the teaching period.|
|Progress Tests||15.00%||0.00%||Progress test 2 Non-compulsory activity that can be retaken. To be carried out at the end of the second third of the teaching period.|
|Progress Tests||27.50%||0.00%||Progress test 3. Non-compulsory activity that can be retaken. To be carried out during the non-teaching period.|
|Theoretical papers assessment||15.00%||15.00%||Non-compulsory activity that can be retaken. To be carried out before end of teaching period|
|Laboratory sessions||25.00%||25.00%||Non-compulsory activity that can be retaken. To be carried out in the theory/laboratory sessions for the students of the continuous modality. The students of non-continuous modality will be evaluated of this activity through an alternative system in the ordinary call|
|Oral presentations assessment||10.00%||10.00%||Non-compulsory activity that can be retaken. To be carried out in the theory/laboratory sessions for the students of the continuous modality. The students of non-continuous modality will be evaluated of this activity through an alternative system in the ordinary call|
|Final test||0.00%||50.00%||Mandatory and recoverable activity to be carried out on the date scheduled for the final exam of the ordinary call|
|Not related to the syllabus/contents|
|General comments about the planning:||The subject is taught in 3 x 1,5 hour sessions per week.|
|Author(s)||Title||Book/Journal||Citv||Publishing house||ISBN||Year||Description||Link||Catálogo biblioteca|
|Handbook of ambient intelligence and smart environments||Springer||978-0-387-93807-3||2009|
|A. Genco and S. Sorce||Pervasive Systems and Ubiquitous Computing||WIT Press||978-1-84564-482-6||2010|
|Benyon, D., Turner, P. & Turner, S.||Designing Interactive Systems: People, Activities, Contexts, Technologies||Addison Wesley||0-321-11629-1||2005|
|David Benyon||Designing Interactive Systems: A comprehensive Guide to HCI and Interaction Design||Pearson||978-0-321-43533-0||2005|
|Kuniavsky, Mike||Smart things : ubiquitous computing user experience design||Morgan Kaufmann Elsevier||978-0-12-374899-7 (r||2010|
|Tom Lovett, Eamonn O'Neill||Mobile Context-Awareness||Springer||978-0-85729-624-4||2012|