This subject is included in the superset 'Computing', along with 'High Performance Computing' and 'Development of Intelligent Systems'. The main objective of this is to train the student in the fundamentals of visualization in information interaction, with special emphasis on different techniques to be used and deepening the aspect related to management responsibilities from the point of view of project management.
In recent years, there has been a rapid evolution in information interaction and visualization techniques. The needs of qualified personnel in the sector are notable, specifically in the direction and management of multidisciplinary work teams, in the field of video games, cinema, television, industrial design, scientific displays, simulations, etc ...
In this context, this subject addresses the main fields of knowledge in the field of modern computer interaction techniques and the methods of information synthesis.
Course competences | |
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Code | Description |
CE13 | Ability to use and develop methodologies, techniques and programmes for specific uses, rules and computer standard graphics. |
CE14 | Ability to conceptualise, design, develop and assess the interaction between the user and the machine in the use of products, applications and IT services. |
CE15 | Ability to create and utilise virtual environments in the creation, management and distribution of multimedia content. |
INS01 | Analysis, synthesis and assessment skills. |
INS04 | Problem solving skills by the application of engineering techniques. |
INS05 | Argumentative skills to logically justify and explain decisions and opinions. |
PER01 | Team work abilities. |
SIS01 | Critical thinking. |
SIS03 | Autonomous learning. |
UCLM02 | Ability to use Information and Communication Technologies. |
Course learning outcomes | |
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Description | |
Use human-computer interaction techniques to facilitate navigation through the represented models and information, as well as the selection and manipulation of specific models or information | |
Visualise, design, develop, evaluate and exploit complex interactive systems, from multimedia systems to virtual worlds | |
Use computer graphics and multimedia methods to produce artificial, realistic and hybrid models and information by computer | |
Additional outcomes | |
Not established. |
Training Activity | Methodology | Related Competences | ECTS | Hours | As | Com | Description | |
Class Attendance (theory) [ON-SITE] | Lectures | CE13 CE14 CE15 INS01 INS04 INS05 SIS01 | 0.6 | 15 | Y | N | Blended students can follow the classes by recorded or live video. | |
Study and Exam Preparation [OFF-SITE] | Self-study | CE13 CE14 CE15 INS01 INS04 INS05 SIS01 SIS03 UCLM02 | 0.9 | 22.5 | N | N | ||
Problem solving and/or case studies [ON-SITE] | Problem solving and exercises | CE13 CE14 CE15 INS01 INS04 INS05 PER01 SIS01 UCLM02 | 0.04 | 1 | Y | N | Blended students can follow the explanation of the problems by recorded or live video, and send the solutions through the virtual campus. | |
Other off-site activity [OFF-SITE] | Problem solving and exercises | CE13 CE14 CE15 INS01 INS04 INS05 SIS01 SIS03 UCLM02 | 0.06 | 1.5 | N | N | ||
Computer room practice [ON-SITE] | Practical or hands-on activities | CE13 CE14 CE15 INS04 PER01 UCLM02 | 0.64 | 16 | Y | N | Blended students can carry out the practices at home with their own computer, and send the deliveries through the virtual campus. | |
Practicum and practical activities report writing or preparation [OFF-SITE] | Practical or hands-on activities | CE13 CE14 CE15 INS01 INS04 INS05 SIS01 SIS03 UCLM02 | 1.04 | 26 | Y | N | ||
Problem solving and/or case studies [ON-SITE] | Self-study | CE13 CE14 CE15 INS01 INS04 INS05 SIS01 SIS03 UCLM02 | 0.48 | 12 | Y | N | Assigment 1, individual. | |
Problem solving and/or case studies [ON-SITE] | Group Work | CE13 CE14 CE15 INS01 INS04 INS05 PER01 SIS01 UCLM02 | 0.48 | 12 | Y | N | Assigment 2, in groups. | |
Writing of reports or projects [OFF-SITE] | Self-study | CE13 CE14 CE15 INS01 INS04 INS05 SIS01 SIS03 UCLM02 | 0.72 | 18 | Y | N | Assigment 1, individual. | |
Writing of reports or projects [OFF-SITE] | Group Work | CE13 CE14 CE15 INS01 INS04 INS05 PER01 SIS01 UCLM02 | 0.72 | 18 | Y | N | Assigment 2, in groups. | |
Other on-site activities [ON-SITE] | Assessment tests | CE15 INS01 INS04 INS05 SIS01 UCLM02 | 0.16 | 4 | Y | N | ||
Individual tutoring sessions [ON-SITE] | Other Methodologies | CE13 CE14 CE15 INS01 INS04 INS05 | 0.16 | 4 | N | N | Blended students can solve their doubts through the virtual campus forum or by email. | |
Total: | 6 | 150 | ||||||
Total credits of in-class work: 2.56 | Total class time hours: 64 | |||||||
Total credits of out of class work: 3.44 | Total hours of out of class work: 86 |
As: Assessable training activity Com: Training activity of compulsory overcoming (It will be essential to overcome both continuous and non-continuous assessment).
Evaluation System | Continuous assessment | Non-continuous evaluation * | Description |
Projects | 10.00% | 10.00% | Delivery of assigment 1, individual. [INF] Delivery of reports, exercises, etc. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Projects | 10.00% | 10.00% | Delivery of assigment 2, in groups. [INF] Delivery of reports, exercises, etc. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Oral presentations assessment | 10.00% | 10.00% | Presentation of assigment 1, individual. [PRES] Presentations and participation in seminars. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Oral presentations assessment | 10.00% | 10.00% | Presentation of assigment 2, in groups. [PRES] Presentations and participation in seminars. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Test | 15.00% | 15.00% | Oral test of assigment 1, individual. [PRU] Partial tests and final exam at the end of the subject. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Test | 15.00% | 15.00% | Oral test of assigment 2, in groups. [PRU] Partial tests and final exam at the end of the subject. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Laboratory sessions | 30.00% | 30.00% | Individual practices. [LAB] Work at laboratory and/or cases. Both students attending the presence-based and blended modality will be assessed in the same type of examination sessions |
Total: | 100.00% | 100.00% |
Not related to the syllabus/contents | |
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Hours | hours |
Other on-site activities [PRESENCIAL][Assessment tests] | 4 |
Individual tutoring sessions [PRESENCIAL][Other Methodologies] | 4 |
Unit 1 (de 6): Introduction to interactive graphics. | |
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Activities | Hours |
Class Attendance (theory) [PRESENCIAL][Lectures] | 2 |
Study and Exam Preparation [AUTÓNOMA][Self-study] | 3 |
Unit 2 (de 6): Mathematics for computer graphics. | |
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Activities | Hours |
Class Attendance (theory) [PRESENCIAL][Lectures] | 1 |
Study and Exam Preparation [AUTÓNOMA][Self-study] | 1.5 |
Unit 3 (de 6): Geometric transformations and 3D viewing. | |
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Activities | Hours |
Class Attendance (theory) [PRESENCIAL][Lectures] | 2 |
Study and Exam Preparation [AUTÓNOMA][Self-study] | 3 |
Unit 4 (de 6): Light and Color. Local and Global Lighting Models. | |
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Activities | Hours |
Class Attendance (theory) [PRESENCIAL][Lectures] | 2 |
Study and Exam Preparation [AUTÓNOMA][Self-study] | 3 |
Problem solving and/or case studies [PRESENCIAL][Problem solving and exercises] | 1 |
Other off-site activity [AUTÓNOMA][Problem solving and exercises] | 1.5 |
Unit 5 (de 6): Methods of Global Illumination. Ray Tracing and Radiosity. | |
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Activities | Hours |
Class Attendance (theory) [PRESENCIAL][Lectures] | 4 |
Study and Exam Preparation [AUTÓNOMA][Self-study] | 6 |
Computer room practice [PRESENCIAL][Practical or hands-on activities] | 8 |
Practicum and practical activities report writing or preparation [AUTÓNOMA][Practical or hands-on activities] | 13 |
Problem solving and/or case studies [PRESENCIAL][Self-study] | 12 |
Writing of reports or projects [AUTÓNOMA][Self-study] | 18 |
Unit 6 (de 6): 3D user interfaces. Application to Virtual and Augmented Reality. | |
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Activities | Hours |
Class Attendance (theory) [PRESENCIAL][Lectures] | 4 |
Study and Exam Preparation [AUTÓNOMA][Self-study] | 6 |
Computer room practice [PRESENCIAL][Practical or hands-on activities] | 8 |
Practicum and practical activities report writing or preparation [AUTÓNOMA][Practical or hands-on activities] | 13 |
Problem solving and/or case studies [PRESENCIAL][Group Work] | 12 |
Writing of reports or projects [AUTÓNOMA][Group Work] | 18 |
Global activity | |
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Activities | hours |